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1. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
- There needs to be more randomness then just "first place, first stealer". If there are 10 siphon units around a POS, they should be processed in a random ordering each hour. - There should be some sort of selector that lets you pick whether to ...
- by Scrapyard Bob - at 2013.10.22 14:43:00
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2. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
So if you've introduced Single Sign-On - then where are the long-promised, but never delivered, key-fob authenticators? (And the new launcher support for multi-box accounts, where we had different graphics settings for some or all of those accoun...
- by Scrapyard Bob - at 2013.05.22 13:09:00
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3. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Katsuo Nuruodo wrote: Well, 75% of currently active members. The longer your pos is up, the more bays full of stuff from not currently active members you're going to get. CCP is always sending out emails to inactive subscribers, trying to ge...
- by Scrapyard Bob - at 2013.04.05 17:52:00
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4. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
CCP Fozzie wrote: If people are not willing to take the risk that their corp will move without them, they can always store certain items in the CHAs instead. Having tradeoffs and decisions to make between what to store in each of the two forms...
- by Scrapyard Bob - at 2013.04.05 17:18:00
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5. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Torrelus Toh'Kon wrote: 1) Multiple arrays of varying size, e.g. S/M/L. All arrays would have identical number of hangers, but hanger sizes scale with array size. I'm a big fan of multiple sizes. Not only for the new personal hangar array, ...
- by Scrapyard Bob - at 2013.04.05 17:13:00
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6. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
It's a good starting list, but is still missing some key issues: https://forums.eveonline.com/default.aspx?g=posts&m=2683275#post2683275 - Remove the need of granting the Factory Manager role to people in order for them to make use of the P...
- by Scrapyard Bob - at 2013.04.05 16:13:00
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7. Sticky:New blog: All quiet on the EVE Launcher front? - in EVE Information Portal [original thread]
Karl Mattar wrote: Is there any way you can set the launcher to launch multiple eve windows for those of us who run two (or more) accounts at the same time? Configurable with different settings for monitors? I have two monitors. They are diffe...
- by Scrapyard Bob - at 2013.03.13 22:50:00
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8. Sticky:Dev Blog: All Hail The Info Panels! - in EVE Information Portal [original thread]
Showing the route in 3D space, in-game, rather then just in the map is a very good move. But it also raises the question of "when are we getting constellation-specific views of the nebulae-thingies?". "Show route in space" should probably be turn...
- by Scrapyard Bob - at 2013.01.28 19:11:00
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9. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
When running multiple EVE clients using the Windows junction method (Win7 64bit), the EVE client keeps crashing at after the character select screen. The repair.exe tool did not fix the issue for me.
- by Scrapyard Bob - at 2012.12.11 16:13:00
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10. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
Oraac Ensor wrote: No reason why you shouldn't put a bounty on someone who has wronged you. I'm saying that they shouldn't be able to do that unless you have wronged them, which the new system allows them to do. Example: I've wronged nob...
- by Scrapyard Bob - at 2012.12.07 16:12:00
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11. Sticky:Dev blog: Aftermath of the Mining Barge Changes (Price Indices GÇô October 2012) - in EVE Information Portal [original thread]
That's a big part of the problem, there's just not enough difference between the Hulk/Covetor and the Mack/Retriever. The Hulk and Covetors need about another 5-10% yield/hr over the Mack/Retty in order for them to be preferred for at-the-keyboard...
- by Scrapyard Bob - at 2012.12.06 20:02:00
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12. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
CCP Arrow wrote: We agree that using the input fields to change values with the scroll wheel is harder after our change to scroll bar functionality. We are releasing a patch today that will address it as follows: In the case of windows like t...
- by Scrapyard Bob - at 2012.12.06 14:12:00
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13. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
CCP Explorer wrote: The notepad is somewhere between the jukebox and the calculator, but I don't have strong opinions on it... The EVE Calendar clearly already has EVE-specific functionality and is a method for players to organise their wo...
- by Scrapyard Bob - at 2012.12.05 15:07:00
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14. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
Remiel Pollard wrote: Yeah because nobody ever places a bounty on the good guys. Han Solo was a terrible person and so is that eleven year old girl Malala that the Taliban bountied - terrible people, both deserve to have bounties on them. Don...
- by Scrapyard Bob - at 2012.12.05 14:58:00
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15. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
Callic Veratar wrote: The new sounds annoy and confuse me: - Why do we need a chirp when skill training is completed. Is the Aura voice saying "Skill Training Completed" not enough for some people? How could you miss that? - The metallic bang ...
- by Scrapyard Bob - at 2012.12.05 14:31:00
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16. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
Steve Ronuken wrote: Oh, and if you're having trouble with the right click menu, you know you can do it from the people and places window? As much as I dislike the B/R change (it should have been put on the DST). In a busy station environm...
- by Scrapyard Bob - at 2012.12.05 14:19:00
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17. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Fugly Mole wrote: I use PC My screen is constantly flickering black then back to normal (It looks like someone has turned the monitor off even though the power to th monitor is on) Not a monitor problem as it works fine for every other game I p...
- by Scrapyard Bob - at 2012.12.05 01:36:00
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18. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
KIller Wabbit wrote: BOLEVINE wrote: As I understand it peeps are only to get kill rights on you if you pod them in low sec or gank them in high now. People still have kill rights on me from previous patch. We re they not supposed to be dele...
- by Scrapyard Bob - at 2012.12.04 23:52:00
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19. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
Tharkunn wrote: Chat window tabs are lagging out or not responding at all. Members not showing up in local or private channel windows. If you have a bunch of chat windows stacked (who doesn't) sometimes after switching to a different tab, yo...
- by Scrapyard Bob - at 2012.12.04 20:01:00
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20. Sticky:EVE Online: Retribution 1.0 Feedback - in EVE Information Portal [original thread]
Arch Convivitor wrote: Exer Toralen wrote: 1. Why letting everyone place bounties on everyone? After some time we will have everyone marked as "Wanted" because it is cheap thing to be done and because there are a lot of jerks (check Jita). L...
- by Scrapyard Bob - at 2012.12.04 18:38:00
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